![]() however before I can even get there, I need to rectify this. I am a beginner in python and would also like to start using OOP. The complete code is also available on my Github account.I have been trying to figure out a way to check each adjacent cell for my minesweeper game and am coming up short. For any queries, feel free to comment below. We hope that this tutorial on creating our own Minesweeper game was understandable as well as fun. # If selecting a cell with atleast 1 mine in neighboring cells # If landing on a cell with 0 mines in neighboring cells If r n or val n or val n or val n or val < 1: # Track of number of mines already set up No effort is needed to handle this case, as all we need to do is alter the displaying value. Without this information, the recursion will continue perpetually.Īfter all the cells with zero value and their neighbours are displayed, we can move on to the last scenario. The role of vis to keep track of already visited cells during recursion. # Recursive calls for the neighbouring cellsįor this particular concept of the game, a new data structure is used, namely, vis. It is needed to update every move of the player as well as the conclusion of the game. Game Loop is a very crucial part of the game. These values are to be hidden from the player, therefore they are stored in numbers variable. # Function for setting up the other grid values
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